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Sharn Feats

Feat Level ASI Prereqs Description
Balcony Sniper 6 Dex or Wis From high ground, ranged attacks ignore half and 3/4 cover, and can hide as bonus action after attack.
Clifftop Cutter 1 Dex During the 1st round of combat, gain +50% bonus to speed.
Cogsgate Bruiser 1 Str or Con Gain proficiency in Intimidation. When below half hp, roll initiative with adv.
Dagger of (Crime Org.) 4 affiliation with the chosen criminal organization Gain proficiency in Intight, rapiers, short swords and daggers. Have adv. on Insight to detect lies and Persuasion to negotiate.
Hardened by the Cogs 1 Con Gain resistance to fire damage.
Messenger's Precision 1 Str or Dex Ignore disadv. on long range attacks with thrown weapons.
Street Enforcer 4 Strength 13 or Constitution 13 Gain proficiency in Intimidation. After hitting with melee attack, may attempt to shove as a bonus action.
Syrania's Blessing 8 Spellcasting feature Add feather fall, levitate and flight to spell list. Have feather fall permanently prepared. Cast levitate and flight once per long rest w/o a spell slot.
Undersharn Rat 1 Dex Gain darkvision 60 ft. or +30 ft. to existing darkvision. While hidden make Stealth check with advantage. Usable 1/SR.
University Scholar 1 affiliation with Morgrave University Gain proficiency in Arcana. Make History/Arcana checks re. ruins or antiquities with adv. Learn Giant, Draconic or Goblin.
Balcony Sniper

You've mastered the art of shooting from rooftops, bridges, and tower ledges.

Prerequisites: Level 6+, region of origin Sharn

Benefits:

  • Increase your Dexterity or Wisdom score by 1, to a maximum of 20.

  • When making a ranged attack from a higher elevation than your target, you gain the following benefits:

    • You ignore half cover and three-quarters cover.

    • You can attempt to Hide as a bonus action immediately after the attack.

Clifftop Cutter

Your reflexes are honed for quick strikes and fast escapes in Sharn's vertical sprawl.

Prerequisites: Region of origin Sharn

Benefits:

  • Increase your Dexterity score by 1, to a maximum of 20.

  • On your first turn in combat, you gain a bonus to your speed equal to one-half your total speed (rounded down).

Cogsgate Bruiser

Your reputation in Sharn's Cogsgate district precedes you.

Prerequisites: Region of origin Sharn

Benefits:

  • Increase your Strength or Constitution score by 1, to a maximum of 20.

  • You gain proficiency in the Intimidation skill. If you were already proficient, you gain Expertise in the skill.

  • When you roll initiative while at half your hit point maximum or less, you roll with advantage.

Dagger of (Crime Org.)

You carry the swagger of one of Sharn's most notorious criminal organizations. (Choose one of Daask, the Boromars, the Tyrants, or House Tarkanan, and fill in the feat name accordingly.)

Prerequisites: Level 4+, region of origin Sharn, affiliation with the chosen criminal organization

Benefits:

  • You gain proficiency in the Insight skill. If you were already proficient, you gain Expertise in the skill. If you already had Expertise you gain no further benefit.

  • You gain proficiency with daggers, shortswords and rapiers.

  • When you spend at least 1 hour asking questions, buying drinks, or mingling in a settlement, you can make a Charisma (Persuasion) check to gather information. The DC depends on the rarity of the information. On a success, you learn 1d4 pieces of information relevant to your inquiries. On a failure, you pick up misleading or trivial rumors instead.

Hardened by the Cogs

Years of labor amid furnaces, steam, and elemental fire have toughened your body against heat and pain.

Prerequisites: Region of origin Sharn

Benefits:

  • Increase your Constitution score by 1, to a maximum of 20.

  • You gain resistance to fire damage.

Messenger's Precision

Your aim is steady even when your weapon must fly far.

Prerequisites: Region of origin Sharn

Benefits:

  • Increase your Strength or Dexterity score by 1, to a maximum of 20.

  • You ignore disadvantage on ranged attack rolls you make with thrown weapons at long range.

Street Enforcer

You've learned the brutal efficiency of Sharn's enforcers and protection rackets.

Prerequisites: Level 4+; region of origin Sharn; Strength 13 or Constitution 13

Benefits:

  • When you hit a creature with a melee weapon or unarmed strike on your turn, you can attempt to shove that creature as a bonus action.

  • You gain proficiency in the Intimidation skill. If you were already proficient, you gain Expertise in the skill. If you already had Expertise you gain no further benefit.

Syrania's Blessing

The manifest zones to Syrania suffusing Sharn have blessed your spellcasting.

Prerequisites: Level 8+, region of origin Sharn, Spellcasting feature

Benefits:

  • The spells feather fall, levitate, and fly are added to your spell list, if they were not already there.

  • You always have the spell feather fall prepared, and it doesn't count against the number of spells you can prepare.

  • For each of the spells levitate and fly, you can cast the spell once per long rest without expending a spell slot.

Undersharn Rat

Life in the shadows beneath Sharn's towers has sharpened your senses and survival skills.

Prerequisites: Region of origin Sharn

Benefits:

  • Increase your Dexterity score by 1, to a maximum of 20.

  • You gain darkvision with a range of 60 ft. If you already have darkvision, its range increases by 30 ft.

  • When you are already hidden, you may make a Dexterity (Stealth) check with advantage. You may use this ability twice per short rest.

University Scholar

Your education is equal parts scholarship, street smarts, and a knack for not asking questions.

Prerequisites: Region of origin Sharn, affiliation with Morgrave University

Benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.

  • You gain proficiency in the skill Arcana. If you were already proficient, you gain Expertise in the skill. If you already had Expertise you gain no further benefit.

  • When you make a History or Arcana ability check related to ancient ruins or antiquities, roll with advantage.

  • Learn one additional language from the list Giant, Draconic, or Goblin (the Academic dialect in each case).