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Thrane Feats

Feat Level ASI Prereqs Description
Cleansing Spark 1 Wis Spellcasting feature, spell dealing radiant damage Can replace fire damage with radiant in one spell. Usable 1/SR.
Faithful Bowmaster 1 Dex With a bow/crossbow: 1. when readying a ranged attack, you have adv. 2. make one additional attack in a round. Usable 1/SR.
Hands of the Silver Flame 1 Lay on Hands feature or Spellcasting feature and able to cast a healing spell When healing with spell or Lay on Hands, heal additional hp equal to PB + spellcasting stat mod. Usable 1/SR.
Long Vigil 1 Dex or Wis Add your Wis mod to initiative alongside Dex. Cannot be surprised while conscious.
Muster Sergeant 1 Str or Cha Grant ally movement at half speed, no opp.atks. (bonus action). Usable 1/SR.
Radiant Wrath 1 Spellcasting feature, spell dealing radiant damage When casting a radiant spell, deal additional damage equal to PB + spellcasting stat mod. Usable 1/SR.
Sanctified Healer 1 Lay on Hands feature or Spellcasting feature and able to cast a healing spell When healing with spell or Lay on Hands, that creature gains adv. on next attack. Usable 1/SR.
Shield of the Flame 1 shields prof. When a creature within 5 ft. is targeted by attack, can impose disadv. on the roll.
Thrane Hospitality 1 Cha After performing rite or service, can request hospitality with Silver Flame temple or faithful.
Torchbearer's Discipline 1 Con or Cha Second Wind feature, Lay on Hands feature, Wholeness of Body feature, or non-spell feature that allows you to self-heal When using a feature to self-heal, regain additional hp equal to PB + Con/Cha mod. Usable 1/SR.
Cleansing Spark

You have learned to transmute the Flame's fire into holy radiance.

Prerequisites: Region of origin Thrane, Spellcasting feature, able to cast a spell that deals radiant damage

Benefits:

  • Increase your Wisdom score by 1, to a maximum of 20.

  • When you cast a spell that deals fire damage, you may change all of that spell's damage to radiant damage. You may use this ability once per short or long rest.

Faithful Bowmaster

Your patience in Thrane's endless drills has made you a deadly shot when biding your time.

Prerequisites: Region of origin Thrane

Benefits:

  • Increase your Dexterity score by 1, to a maximum of 20.

  • Once per short rest, you can make one additional attack with a bow or crossbow in a round. If you are attacking with a weapon that has the Loading property, you ignore it for this round only.

  • When you take the Ready action to make a ranged attack with a bow or crossbow, you make the triggered attack roll with advantage.

Hands of the Silver Flame

Your healing touch carries the Flame's blessing.

Prerequisites: Region of origin Thrane; Lay on Hands feature or Spellcasting feature and able to cast a healing spell

Benefits: When you restore hit points to a creature with a spell or feature (such as Lay on Hands), you heal additional hit points equal to your proficiency bonus + your spellcasting ability modifier. You may use this ability once per short rest.

Long Vigil

Your training has made you ever-ready to act in defense of the Flame.

Prerequisites: Region of origin Thrane

Benefits:

  • Increase your Dexterity or Wisdom score by 1, to a maximum of 20.

  • You add your Wisdom modifier to initiative rolls, in addition to your Dexterity modifier.

  • You cannot be surprised while conscious.

Muster Sergeant

Years of village musters taught you how to snap a line into shape.

Prerequisites: Region of origin Thrane

Benefits:

  • Increase your Strength or Charisma by 1, to a maximum of 20.

  • You can use a bonus action to direct one ally who can see or hear you. That ally can use their reaction to move up to half their speed without provoking opportunity attacks. You can use this ability once per short or long rest.

  • Choose either the skill Intimidation or Persuasion. You gain proficiency in the skill. If you were already proficient, you gain Expertise in the skill.

Radiant Wrath

You channel the Flame's fury into your spells.

Prerequisites: Region of origin Thrane, Spellcasting feature, able to cast a spell that deals radiant damage

Benefits: When you deal radiant damage with a spell, you can deal additional damage equal to your proficiency bonus + your spellcasting ability modifier. You may use this ability once per short rest.

Sanctified Healer

Your restorative magic strengthens the faith and resolve of those you heal.

Prerequisites: Region of origin Thrane; Lay on Hands feature or Spellcasting feature and able to cast a healing spell

Benefits: Whenever you restore hit points to a creature with a spell or the Lay on Hands class feature, that creature gains advantage on the next attack roll it makes before the end of its next turn. You may use this ability once per short rest.

Shield of the Flame

You wield your shield not only as protection for yourself, but as a ward of the Silver Flame for your allies.

Prerequisites: Region of origin Thrane, proficiency with shields

Benefits:

  • While you are wielding a shield, your AC increases by 1.

  • When a creature within 5 ft. of you is targeted by an attack, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield to use this reaction. You can use this ability once per short or long rest.

Thrane Hospitality

The faithful of Thrane always welcome those who keep the rites of the Flame.

Prerequisites: Region of origin Thrane

Benefits:

  • Increase your Charisma score by 1, to a maximum of 20.

  • When you perform a religious rite or service dedicated to the Silver Flame in a settlement, you can require respect and hospitality from those who share your faith. You and your adventuring companions can expect to receive shelter and support, though Silver Flame temples or faith groups in the rural areas of nations other than Thrane are often sparse in what they can provide.

Torchbearer's Discipline

The Flame's fire hardens your body as well as your spirit.

Prerequisites: Region of origin Thrane; Second Wind feature, Lay on Hands feature, Wholeness of Body feature, or non-spell feature that allows you to self-heal

Benefits:

  • Increase your Constitution or Charisma score by 1, to a maximum of 20.

  • When you use Second Wind or a similar feature that restores hit points to you, you regain additional hit points equal to your proficiency bonus + your Constitution or Charisma modifier. (Choose one of the two at the time you pick this feat. Once you've made this choice, it cannot be changed.) You can use this ability once per short rest.